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Mobile App · Gamification · Marketing Campaign

Fanta: Interactive Campaign for a Global Brand

Gamified digital campaign driving youth engagement for Fanta

ClientCoca-Cola HBC (Fanta)
When2025-08-25
TypeMobile App
StudioBetaStudio · Sarajevo
Fanta: Interactive Campaign for a Global Brand
Mobile-first
experience
Region-wide
BiH campaign
Gamified
engagement loops
2022
launched
The brief

Fanta wanted a campaign that didn't feel like a campaign.

Coca-Cola HBC needed a Fanta digital experience for younger audiences across Bosnia and Herzegovina — one that felt like entertainment, not advertising. It had to be mobile-first, on-brand, and capable of handling thousands of concurrent participants without buckling at a campaign peak.

Placeholder — replace with a real client quote. The kind of thing you wish every project would end with.
[Client representative]
[Role], Coca-Cola HBC (Fanta)
Inside the project

The product, up close.

Fanta: Interactive Campaign for a Global Brand — 1
Fanta: Interactive Campaign for a Global Brand — 2
The approach

Mobile-first, gamified, and built to scale on the busiest day.

Bright visuals, bold typography, snackable content flows — designed for a thumb, not a desktop. Added gamification layers (challenges, points, rewards) to drive return visits beyond the initial share.

Under the hood, we built a scalable infrastructure that handled campaign peaks without downtime. Social integration made the experience naturally shareable, boosting organic reach.

Fanta: Interactive Campaign for a Global Brand
The outcome

A reference point for youth engagement in the region.

The campaign hit high participation rates and became something Fanta and partners pointed to internally as the model for the region. Brand presence got reinforced through an experience users actually enjoyed and shared — not through being advertised at.

Under the hood
Platform
Mobile-first web campaign hub
Scale
Infrastructure tuned for concurrent campaign peaks
Gamification
Challenges, points, and reward loops
Social
Native sharing integration to drive organic reach
Timeline
2022
Scope

What we shipped on this one.

Disciplines and capabilities BetaStudio brought to Coca-Cola HBC (Fanta).

Campaign StrategyMobile DesignGamificationScalable BackendSocial Integration
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